I am on a semester block, so Finals season is here.
What sort of final or culminating experiences are you doing for your students?
In my Game Dev 1 class (Tabletop Game Design), the students are doing a Game Jam. Which honestly isn't that different from what we normally do, but this time we are doing a common prompt.
My Game Dev 2 (Computer Graphics) students proposed a final project that they are basically working on for the rest of the semester, so I have students doing all kinds of stuff ranging from a pixel art chase scene, to a 3d modeled house and a bunch of other stuff.
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BrianBautistabbautista@rjuhsd.usCA------------------------------