Here is my mini set of instructions for students:
Original Message:
Sent: 9/12/2024 1:33:00 PM
From: Melanie Honeycutt
Subject: RE: Wednesday Discussion - Goals
Brendan,
Thank you, this was great advice. I just got the credit card setup for Unity DevOps in their Cloud (So complicated). I will spend time learning this and then ditch it for GitHub probably next year (gotta find a better solution as this process with the district was super intense). Can I get the link to the video tutorial you had them use?
Brian,
"Old man" hilarious since we are all blazing new trails and learning new things constantly. Great thoughts on not suing Visual Scripting, this does however work well as an option for kids that are really struggling with code (at least in my classes).
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Melanie Honeycutt k12teacher
Lompoc CA
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Original Message:
Sent: 09-12-2024 10:52
From: Brendan Dilloughery
Subject: Wednesday Discussion - Goals
I just started using Github Desktop last year or the year before and it was a really smooth transition. Super easy to use. I show the kids a 10min video walkthrough and get them all up and running. Before that we were chasing Unity VCS every year. It would be Unity Collab, then Plastic SCM, then Unity VCS. As soon as they went to Unity VCS and required a credit card rather than having a free amount or free to education license I balked and went Github (off the recommendation of the old Unity Education Facebook group). Strongly recommend it.
I usually run teams of 3-5 for six or eight week projects and have not hit any limits. The one time we did is some limit like you can't have a single file over 250mb or 1gb or something like that. I just checked with the kids why they have a single file that large and deleted it.
The main hiccup that happens is merge conflicts. My resolutions always is to just undo or revert the last pushes and go backwards. I don't do any complex merging. Just undo until there is no conflict.
Cheers,
Brendan
-- Brendan Dilloughery
Mathematics & Computer Science Teacher
National Board Certified Teacher
Mountain View High School
Original Message:
Sent: 9/12/2024 11:25:00 AM
From: Brian Bautista
Subject: RE: Wednesday Discussion - Goals
I am that old man shaking my fist at visual scripting still.
Once I start seeing real job posts that ask for it, I will start looking into it. I still want my kids to get their hands dirty in the code. I suspect the better jobs are going to end up going to people that can in the future.
Have you reached out to Thomas/Kirk at Unity Education regarding your VC needs? I can't promise anything, but I would imagine if anyone had a good solution it might be him.
--
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Original Message:
Sent: 9/11/2024 2:27:00 PM
From: Melanie Honeycutt
Subject: RE: Wednesday Discussion - Goals
Goal- my 5 person class of Game Design 2 this year (same class period as my biggest Game Design 1 class) is going to all tackle a team project build (their idea, not mine).
I find myself being way too ambitious... and, of course, never know where to start to make these thing happen. Here is my current dilemma and extreme learning challenge:
- Game Design 2 needs version control and online sharing options for team project with 5 seats. Current options (none of which I have ever used):
- Unity DevOps (3 seats and 5GB free) must buy online with credit card only (so many issues with this in my district, and right now could to a LONG time to get this done)
- Git (just starting to look at what this does)
- GitHub (I have campus program but looking for what are my limits? <GB, Seats, etc.>)
- BitBucket (just starting to look at this option)
If anyone has insight to any of these please send my way! Happy to entertain other options if anyone has tried something different successfully.
Game Design 1 GOALS- I really just want everyone to have FUN- hard part is getting student to talk and discuss what fun means to them. They know what they like but still cannot articulate/verbalize this idea. Thoughts welcome.
Brian- have you looked into Unity's Visual Scripting?
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Melanie Honeycutt k12teacher
Lompoc CA
Original Message:
Sent: 09-11-2024 13:05
From: Brian Bautista
Subject: Wednesday Discussion - Goals
What are your goals for your program this year?
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I have two big goals:
- I really want to modernize my Unity course. I have been really living on Create with Code as my intro unit, but it is really showing it's age and I fear it will never get updated.
- I really want to get my students and their work out in the community more. Submitting to shows, going out to feeder schools, touring some colleges. Updating our itch.io page stuff like that.
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Brian Bautista k12teacher
Citrus Heights CA
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