I had an internship this past summer with GDQuest. They make complete curriculum using Godot. They are making awesome curriculum for the Godot 4 update that came out this past spring. It's taking a lot longer than expected, but that's because it's high quality. Here is a link to their offerings, https://gdschool-dev.vercel.app/
They are going to let schools use it for free, although they sell it to individuals to learn Game Dev.
They were at the W4 Games booth at GDC this past March.
GDScript is the language used, but you can use C# if you prefer. Godot has an editor built in with amazing prediction support so no more messing around with Visual Studio and predictive text that breaks.
They even built a stand alone programming practice app that teaches you GDScript. https://gdquest.github.io/learn-gdscript/staging/
The built in functions make so much sense to me and make it easier to get your prototypes up and running quickly so you can iterate.
GDQuest's Youtube channel is packed full of great content.
The only caveat is that the update to Godot 4.0 last spring was MAJOR, so old tutorials do not work that well, you really have to know the changes, then you can use older tutorials in 4.0. At the same time, not enough content exists for 4.0 yet so you run across many cool tutorials but for 3.5.2 I suspect soon that will get much better.
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Owen Peery k12teacher
SAN FRANCISCO CA
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Original Message:
Sent: 09-26-2023 10:33
From: Brian Bautista
Subject: Wednesday Discussion - Wins
It is crazy how well kids can just truck through the chaos sometimes.
You got any Godot resources you are thinking of using? not switching this year, but I really want to kick the tires a bit.
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BrianBautistabbautista@rjuhsd.usCA
Original Message:
Sent: 09-25-2023 22:51
From: Owen Peery
Subject: Wednesday Discussion - Wins
We have had a wild ride this year already, we were in lockdown bc a student took a gun out in the hallway, we had a fire in the girls bathroom that resulted in an emergency room visit, bricks of firecrackers lit off in the hallway in 3 different locations, and yet, I close and lock my door to keep the crazy out, and we are having good times.
I am using Godot this year, but we haven't started with it. I started with pixel art, I'm using Libresprite since I cannot get my district to approve Aseprite. We are partaking in the Septembit Challenge. Here's a video, https://www.youtube.com/watch?v=11mBKkltki8, basically you make pixel art animals with severe constraints, black and white, 16 x 16 only, and you put them all on the same page. What happens is over time you see your drawings get better and you learn the tools better. My students are making really cute things. Next up we will do some basic animations in Libresprite, bouncing a ball, jumping, then character states like idle, running, etc. Then we'll open up Godot and get going. My seniors are starting their programming practice for Godot tomorrow since they had Unity and C# all last year, I can jump into it sooner with them.
I had a news article come out a few weeks ago. The SF Chronicle sent a photographer to my room. The story is not really about my class and my class didn't benefit from this Salesforce grant, but they wanted to see someone teaching something related to computer science, so that was me. https://www.sfchronicle.com/bayarea/article/salesforce-sfusd-ai-training-18352834.php
I took my students to SF State for a field trip. We sat in on a Music Composition for Game class. They had remade Breakout, and had to compose sound effects and music for 20 spots in the game. We are going to do the same project this Fall, but in Godot.
There is a lot that is depressing in education right now, but my kids are thriving.
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Owen Peery k12teacher
SAN FRANCISCO CA
Original Message:
Sent: 09-20-2023 11:40
From: Brian Bautista
Subject: Wednesday Discussion - Wins
Many of us are thoroughly in grind time school year, so for a quick hit of positivity, what wins have you recently had.
I have two:
- After over a month, I finally got a particular Special Needs student to actually revise on something they made in my graphics class. I wouldn't say they are happy about it, but they actually iterated on something and it has been a major hurdle for them.
- Wes, Melanie and I finished and submitted our talk proposal for the GDC Educational Summit this year. Which is crazy because of how much better it is than all of the proposals I tried to throw together on my own. It is nice to not submit it with an hour before the window closing for a change.
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BrianBautistabbautista@rjuhsd.usCA
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