Video Game Design/Developers

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  • 1.  Anyone use NotebookLM?

    Posted 11-26-2024 01:54 PM

    I am not in general a hype driven person, especially AI hype, but has anyone tried this product? I really like it so far and it's giving me lots of great results and help.

    One thing I'm doing with it is using a Youtube video to follow a tutorial, then I add that video as a source.

    When I'm done with the tutorial if things don't quite work, I also upload or copy paste each finished script as sources. Then I copy and paste my scripts in and ask what went wrong. The output is amazing and so helpful and teaches me tons of things.

    I also took the finished player script for the game I made as a source, the youtube video as a source, and asked it to explain line by line exactly what each line of code does, target high school students with little programming experience and keep the language simple, WOW I'm going to use this a lot to explain lines of code that are key.

    I've also  used it to copy and paste the content of a lesson, must copy paste since my curriculum is behind a paywall and NotebookLM can't do that yet, and ask it to generate a one pager of notes targeted towards students, include some code examples, new terms, new code concepts, and a brief step by step summary. It really does it well, muich better than ChatGPT, and I pay for premium.

    There is also this audio conversation feature that some call podcasts that makes a low key conversational podcast style chat between 2 AI bots. Again you specify the source for the content of the chat and then it generates it and makes the audio file. My curriculum is divided into modules and each module  has 8-10 lessons in it. I put those in as sources and had it generate a 15 podcast about all the lessons in the module. It was fun to listen to, it could be used a review of the module, you can export the audio file so you can share it with students if you need them to review for an exam, etc. You have less control over the podcast parameters, but I think more control is coming.

    I can really see myself using this. I also put a link to the Godot 4.3 online documents and then I could just ask it questions. The best part is it's not an LLM, it's just an LM. That means it only uses the sources you tell it to use, to generate content, so much less hallucination and really targeted around what YOU want.

    Next I'll try adding student writing samples as sources, I always have my students do some writing, and see if I can get it to generate feedback, or general trends it notices in the writing, or ask it to look for specific things in the writing and tell me which ones have it and which don't.

    Anyway, if anyone wants to learn to use it more together, I'm all for it. This is the tool that is going to make my return to the classroom this January more manageable and save me time.



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    Owen Peery k12teacher
    SAN FRANCISCO CA
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  • 2.  RE: Anyone use NotebookLM?

    Posted 12-02-2024 03:18 PM

    Have not played with it yet, but I have heard of similar things being used as references for engines and such. I think it could be a good use case for it. I will definitely take a look.



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    Brian Bautista k12teacher
    Citrus Heights CA
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  • 3.  RE: Anyone use NotebookLM?

    Posted 12-02-2024 06:06 PM

    I also used it for getting letters of recommendation started. I put in a few stellar letters I've written in the past as sources, I put my Game Design Growth Mindset rubric in as a source, I put the little bit of writing I ask my students to complete for the letter in, and in my prompt I also tell it what I think are the students best qualities, and voila.

    I still edit it myself and make it even more personal if possible, but I had a bunch to do last week even though I'm on medical leave still because the deadlines are coming up soon.



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    Owen Peery k12teacher
    SAN FRANCISCO CA
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  • 4.  RE: Anyone use NotebookLM?

    Posted 12-03-2024 05:43 PM

    Are you willing to share your Game Design Growth Mindset rubric? That sounds interesting. 



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    Dvora Celniker
    Teacher HS Engineering & Computer Science
    San Diego CA
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  • 5.  RE: Anyone use NotebookLM?

    Posted 12-03-2024 10:07 PM

    Sure, here it is. It's just a growth mindset rubric that is tailored for the type of work we do in my Game Design 1 and 2 classes. Our year is divided into 6 marking periods, 3 per semester, so each marking period I give them one of the habits from the rubric and ask them if they currently have a growth, fixed, or mixed mindset about it and give examples. My school is on WASC probation and all subjects have to increase the amount of writing they are doing, so making this a little more formal was how I approached it. I used it before but more informally but in this new way it's actually useful.

    Game Design Growth Mindset Rubric



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    Owen Peery k12teacher
    Game Design Teacher
    SFUSD- Balboa High School
    SAN FRANCISCO CA
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  • 6.  RE: Anyone use NotebookLM?

    Posted 12-03-2024 10:21 AM

    Well of course it is currently not available at school for me. They did give us some Genemi access so maybe I'll ask if teacher's can have access. I'll have to try it out from my personal account, but seems very promising. 



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    Dvora Celniker
    Teacher HS Engineering & Computer Science
    San Diego CA
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  • 7.  RE: Anyone use NotebookLM?

    Posted 12-02-2024 05:46 PM

    I was going to try it but it's not part of the Google package my district purchased, so I don't get access to it.



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    Judson Birkel k12teacher
    Salem OR
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  • 8.  RE: Anyone use NotebookLM?

    Posted 12-02-2024 06:03 PM

    My district doesn't include it either so I use my personal gmail account. I had almost all but given up on keeping my personal Google account since I mostly get spam and ads there, but that's how I access NotebookLM.



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    Owen Peery k12teacher
    SAN FRANCISCO CA
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  • 9.  RE: Anyone use NotebookLM?

    Posted 12-02-2024 06:29 PM

    If anyone uses Github for your student work/projects, another thing you can do it put a Github repo link in and then ask it questions, it'll be based on the source you used, the repo.

    Something that happens a fair amount with me is that a student will work their way through a lesson in a module, at the end it doesn't always work right, we sit down to debug and find out why, but we can't find the error. Often the student redoes the lesson and most of the time the second time through they fix it.

    I tried this the other day, I put in a link to the student's repo, I put in a link to my repo, and asked NotebookLM to tell me why one wasn't working while the other was, if the student can give more info, or I see more info to give, I give it so it has a more complete picture. It found the errors within 20 seconds, it was GLORIOUS. No more bug hunting at night and on the weekends.

    I do every lesson in each module and make a commit in Github after each one. What that means is that I can roll back to a previous commit to see where a project should be after say Module 6 Lesson 4. So if a student just finished that one but has errors, then I roll mine back to that same spot, copy the link to my repo, copy their repo link and put them both in and it sped up that process so much. For maybe this alone I may be sold. I understood and saw the errors when it pointed them out, but it would take me awhile if I had to do it manually. 



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    Owen Peery k12teacher
    SAN FRANCISCO CA
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  • 10.  RE: Anyone use NotebookLM?

    Posted 12-03-2024 05:42 PM

    Wow! That's so cool. I might have to redo all my assignements now and use this idea. :)

    Also I have used ChatGPT to help me first draft my LORs but I want to try this now putting in sources materials. 



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    Dvora Celniker
    Teacher HS Engineering & Computer Science
    San Diego CA
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