I teach 4 classes, all year long, Game Design 1, 2 sections of juniors, and Game Design 2, 2 sections of seniors.
My classes are pretty full, 33-35 classes. Last year I had up to 38 in one class.
I'm switching to Godot and using the GDQuest curriculum Learn Game Dev from Zero, which they are finishing up the rewrite for so it aligns with the update Godot 4.
The last couple of months for my seniors they work in teams to make a game and that's their Capstone project.
We have NO CS classes at all in my school so I say 50% of my Game Dev classes are learning programming. I know that turns off some students but it's the least I can do to offer some programming in our school. So many students want it, but we only have 6 period days and until the master schedule changes, we just don't have many elective classes.
I do a lot of things on the fly, that's why it's crucial to be connected to folks all over the world who can help.
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Owen Peery k12teacher
SAN FRANCISCO CA
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