Banita,
I would look into the Construct 3 game engine.
Construct is a very good development engine that is browser based and licenses are reasonably cheap. It has a little bit of a learning curve to make more advanced stuff but simple things are very fast.
Let me know if you would like more details.
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Nate Walker k12teacher
Riverside CA
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Original Message:
Sent: 05-23-2024 14:49
From: Banita Ford
Subject: Replacement for p5play
@Brendan Dilloughery I would love to see these resources as well. I have used Game Maker for years and now my computers are so old they will not handle even Game Maker, so I am going to have to find something that will run on Chromebooks.
Thanks,
Banita
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3 Praise be to the God and Father of our Lord Jesus Christ, the Father of compassion and the God of all comfort, 4 who comforts us in all our troubles, so that we can comfort those in any trouble with the comfort we ourselves receive from God. - 2 Corinthians 1:3-4
Original Message:
Sent: 5/21/2024 8:56:00 PM
From: Dvora Celniker
Subject: RE: Replacement for p5play
@Brendan Dilloughery I would love to see what you are willing to share!
Dvora Celniker
Teacher of Engineering & Computer Science
Head Girls Coach Track & Field
Canyon Crest Academy
Original Message:
Sent: 5/20/2024 4:39:00 PM
From: Brendan Dilloughery
Subject: RE: Replacement for p5play
Students at my school do a blended year of:
1. Block based coding with scratch/snap to make their first mini games. A side scroller, pong and hangman
2. Python with free CodeHS as a kind of backbone learning textbook, and then we do circuits and programming Raspberry Pis
3. Java as an intro to AP CS for students going into that class the next year. We focus on OOP, classes, etc then use the swing package for visuals to do some art and animations
4. Unity and C#
That way kids see a variety of coding languages and a variety of applications. A lot this came from UC Berkeley's Beauty and Joy of Coding curriculum about 10 years ago. Since then we have modified and tweaked it every year. I can share what I have with you if you are interested (lots of organized Google Drive folders).
Cheers,
Brendan
-- Brendan Dilloughery
Mathematics & Computer Science Teacher
National Board Certified Teacher
Mountain View High School
Original Message:
Sent: 5/20/2024 2:47:00 PM
From: Dvora Celniker
Subject: RE: Replacement for p5play
My intro unit focuses more on the coding with games as the output. I'll look into those options. Not sure about GameMaker because it will require authorization from school.
Ugh. I'm so bummed about needing to switch.
Thanks
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Dvora Celniker
Teacher HS Engineering & Computer Science
San Diego CA
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Original Message:
Sent: 05-20-2024 12:01
From: Brian Bautista
Subject: Replacement for p5play
You might want to look at the new Unity 2D course, it might meet your needs. https://learn.unity.com/course/2d-beginner-adventure-game
If you really want to stay way from C# at first though, it is my understanding that Game Maker is adding Javascript support soon. https://gamemaker.io/en there is a fair bit of resources for that engine as well.
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Brian Bautista k12teacher
Citrus Heights CA