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Brendan Dilloughery, k12teacher

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1 to 14 of 14 total
Posted By Brendan Dilloughery 05-17-2024 11:32
Found In Egroup: Video Game Design/Developers
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I publish to itch.io pretty frequently. I have the students create a WebGL build with a few important things in mind: Any red error will crash your game so get rid of them all Sometimes the compression type (brotli vs something else) can cause errors and need some tweaking. This can show up as the game ...
Posted By Brendan Dilloughery 05-16-2024 10:29
Found In Egroup: Video Game Design/Developers
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That is my newest conundrum to solve in the next 2-3 weeks ... How do I publish our two Unity + Quest 3 headset VR projects? App store? WebXR? Downloadable APK on itch.io? I'd love to hear ideas. All of our 2D and 3D games we publish as WebGL on our class itch.io (mvhs.itch.io) Cheers,Brendan -- Brendan ...
Posted By Brendan Dilloughery 05-15-2024 11:57
Found In Egroup: Video Game Design/Developers
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I don't have access to the GDC vault - can you give me a quick summary of the talk? Sounds interesting
Posted By Brendan Dilloughery 05-15-2024 11:26
Found In Egroup: Video Game Design/Developers
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I put this document together to share some previous games between my classes. It has my current class's first semester projects as well as some from previous years. Best recent projects Cheers,Brendan
Posted By Brendan Dilloughery 04-25-2024 15:14
Found In Egroup: Video Game Design/Developers
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A couple short lessons I like: 1. Create an idea for a game when given two random verbs. I usually do this in partners so there is conversation happening.Here is a replit link to my random verb generator.https://replit.com/@brendandilloughery/Game-Mixer-1-Choose-Two-Random-Verbs-1 2. Randomly generated ...
Posted By Brendan Dilloughery 04-18-2024 13:40
Found In Egroup: Video Game Design/Developers
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1. Usable best practices (overall management of projects, classroom, large scope)2. Roundtable where people discuss best practices, biggest mistakes, growth in teaching Game Design over years 3. Specific lesson/unit plans in digital format and how to implement them4. Networking with other teachers - ...
Posted By Brendan Dilloughery 04-15-2024 12:31
Found In Egroup: Video Game Design/Developers
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My capstone course is starting their final project. Groups of 3-5.Digital game in UnityDifferent groups have chosen 2D, 3D or VR using Quest 3 headsetsStudents use Github to collaborate Currently:1. Students working on their Design Documents and concept art/style/color palette2. Students gave the class ...
Posted By Brendan Dilloughery 04-04-2024 20:53
Found In Egroup: Video Game Design/Developers
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Hey all, I am attending the California state SkillsUSA conference in Ontario, California. Curious if anyone else is here. I would love to meet up and discuss our programs and share ideas. Cheers. ------------------------------ Brendan Dilloughery k12teacher Mountain View CA ----------------------- ...
Posted By Brendan Dilloughery 03-19-2024 16:26
Found In Egroup: Video Game Design/Developers
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Our high school has an "advisory week". All of the electives and CTE classes make Google Slides all shared in one place. We set up tables at lunch. We have an 8th grade parent night. We also school-wide speak to our students one-on-one during that week about the classes they are selecting for the next ...
Posted By Brendan Dilloughery 03-19-2024 12:27
Found In Egroup: Video Game Design/Developers
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I am curious if anyone has a solid career explorations lesson plan or unit plan they would be willing to share? Specifically in the software or game design industry. I am going to be running something like this in the next few weeks, but I am going to be creating it myself. I would love to steal/borrow/copy ...
Posted By Brendan Dilloughery 03-14-2024 16:11
Found In Egroup: Video Game Design/Developers
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Zach, I think the talk was "How to teach game design" from GDC 2019https://gdcvault.com/play/1025666/How-to-Teach-Game-Design
Posted By Brendan Dilloughery 03-13-2024 13:14
Found In Egroup: Video Game Design/Developers
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Yeah, I stole the start of my year from Eric Zimmerman's GDC talk a few years back. First day we just play a game together. I've done pictionary in groups, Medium, or a few others.Second day we mod tic-tac-toe. We talk about why the game isn't fun. We break down the rules on the board being really specific. ...
Posted By Brendan Dilloughery 03-13-2024 12:51
Found In Egroup: Video Game Design/Developers
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I learned through YouTube and short tutorials. Instead of a long tutorial where I might lose interest, I found doing short ones really useful. Like "build tetris in 10 minutes" youtube videos. Takes more like 45min as the person following along. Each developer has a different style and you learn different ...
Posted By Brendan Dilloughery 03-08-2024 16:03
Found In Egroup: Video Game Design/Developers
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I'm not going this year, but I would love to hear how useful you find it when you return. I've gone twice in the past. Is there more of a focus on educators in recent years? Specifically on high school game design? ------------------------------ Brendan Dilloughery k12teacher Mountain View CA ---- ...